Hostile role · current recording review

The Locust Guide: Spawn, Energy, Controls and Abilities

Current exact-game recordings show the Locust emerging through a television sequence, chasing with a limited energy or sprint state, slowing after sustained movement, and navigating vertical or low-clearance terrain. Those behaviors are community-observed, not a creator-published ability sheet. Follow the live HUD for attacks, special actions, cooldowns, and platform controls.

FIELD NOTEVIDEO-OBSERVEDChecked Aug 30, 2026
BUILD / STATUSPRE-ALPHA · mechanics can changeCurrent facts stay evidence-labelled
CHECKEDAug 30, 2026Only material changes update dateModified
PLATFORMSPC video evidenceMobile needs current HUD · Console needs current glyphs
PAGE CONFIDENCECommunity reportedSee each fact for its own state
01
Quick facts

What you can use right now

Each row separates a current answer from the evidence that supports it.

EntranceCommunity reported

Television sequence observed

Seen in current public gameplay; exact spawn selection rules are not published.

Energy / sprintCommunity reported

Sustained speed appears limited

Recordings show a slowdown pattern; exact meter size and recovery timing are unverified.

Vertical movementCommunity reported

Climbing observed

Do not treat every high ledge as safe without checking the current map collision.

Low passagesCommunity reported

Crawling reported

A low gap is not automatically a survivor-only route.

02
Mechanic matrix

Use the current observation without inventing the hidden values

Each row separates a visible behavior from the timing, range, or platform data that still needs a reproducible current-build test.

Use the current observation without inventing the hidden values
CheckObserved nowStill unverified
TV emergenceCommunity reported
Visible in current exact-game recordingsFixed TV, map, and spawn-selection rules
Energy / speedCommunity reported
Slowdown follows sustained movement in recordingsCapacity, drain, recovery, and exact speed
ClimbCommunity reported
Vertical movement appears in recordingsSurfaces, limits, and every-map consistency
CrawlCommunity reported
Low-clearance movement is reportedClearance threshold and control mapping
Attack / specialUnverified
Hostile actions appear in the current HUDDamage, hitbox, cooldown, range, and platform buttons
03
Current role loop

Use the HUD and energy state before committing to a chase

  1. 01

    Confirm the role transition

    Community reported

    Wait for the role screen, television sequence, character morph, and hostile HUD to finish loading before testing an action.

  2. 02

    Spend speed to close a useful gap

    Use the visible energy or sprint state for a corner, staircase, or interception—not an endless straight chase. Slowdown and recovery need current-server observation.

  3. 03

    Check height and clearance

    Current recordings indicate climbing and low movement options. Test the visible route rather than assuming a ledge or crawlspace is blocked.

  4. 04

    Use the displayed attack

    Follow the current action label and target feedback. Exact range, damage, hitbox, cooldown, and special effects are not published.

04
Survivor counterplay

Make the Locust spend time, energy, and sight lines

Troubleshooting

When the current interface does not match the guide

Check the full The Locust Guide: Spawn, Energy, Controls and Abilities state before rejoining, repurchasing, or turning one server into a permanent rule.

Current-build troubleshooting checks
ProblemCheckNext action
The attack does not fireCompleted morph, round state, target distance, current action label, cooldown, and menu focusMove to open space, try the visible action once, then record the platform and full HUD before rejoining.
The Locust suddenly slowsVisible energy or sprint state and how long sustained movement was usedStop treating the chase as unlimited sprint; recover while cutting off a route and recheck the current meter.
A mobile control is missingRole transition, screen safe area, orientation, overlays, and whether other hostile actions loadedCapture the whole screen and test a fresh server once; do not substitute a PC key as the mobile answer.
FAQ

Common The Locust Guide: Spawn, Energy, Controls and Abilities questions

Where does the Locust spawn?

Current recordings show a television emergence sequence. The exact map, television, and spawn-selection rules are not creator-published and may change.

Why does the Locust slow down?

Recordings show slowdown after sustained movement consistent with an energy or sprint limit. Exact depletion and recovery values remain unverified.

Can the Locust climb?

Climbing appears in current community recordings, so survivors should not treat height alone as permanent safety.

Can the Locust crawl through small spaces?

Low-clearance movement is community-reported. Test the current route and keep another exit instead of assuming a small gap blocks the Locust.

Sources and changes

Trace the answer and its freshness

Sources for The Locust Guide: Spawn, Energy, Controls and Abilities are labelled by what each record can actually prove.

Combined spawn, energy, movement, controls, bugs, and counterplay into one substantive Locust guide.

Two public exact-game recordings, with all mutable mechanics kept community-labelled.

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