Monsters / roles
Locust identity plus Guilt and Organator product names
Verified product type, ability kits, role rules, and comparable use cases
HELDThe Locust is a confirmed game identity, while Guilt and Organator are observed product names at R$499 and R$399. Their types and ability kits are not verified, so this page keeps rankings held and sends purchase questions to the evidence-labelled shop guide.
Names and prices now exist, but product type, role access, abilities, duration, and repeatable performance do not. Ranking Guilt, Organator, or the Locust from price or name alone would not help a player decide.
Confidence: high that rankings are not supportable from the evidence checked August 29, 2026.
A product name and price are useful catalog facts, but a tier list still needs multiple options and fields that matter to the real game loop.
Locust identity plus Guilt and Organator product names
Verified product type, ability kits, role rules, and comparable use cases
HELDNo comparable candidates
Names, effects, tradeoffs, scaling, and current-build context
HELDNo formal team rules
Team size, slots, synergies, constraints, and replacement options
HELDFuture powers announced
Named items, effects, availability, values, and comparable use cases
HELDThese are not tier placements. Each card states the strongest supportable answer.
The public description and media establish the identity. A complete official ability kit is not published.
Type, ability, permanence, controls, and value remain unverified.
The spelling and price are observed; its product type and ability kit remain unverified.
Price is not strength. Wait for current HUD evidence and repeatable comparison fields.
Price or rarity alone will never be enough if the game later exposes roles, costs, modes, or synergy.
Exact name, content family, availability, and current-build identity.
Orientation, survival, pressure handling, utility, support, movement, or another documented job.
Unlock requirement, slot, limitation, and realistic substitute.
Mode, map, group size, role, and any important constraint.
Build date, public change, repeatable observation, and comparative reason.
No formal team size, role system, loadout slots, synergy rules, or group constraints are publicly documented. If those fields appear, team guidance will compare role coverage, slot pressure, coordination cost, and replacement risk—not simply stack the highest individual ranks.
Use the communication-aware run plannerThe page cannot compare unnamed candidates or hidden mechanics. It gives a game-specific comparison framework, evaluates each plausible candidate family, explains the team-combo boundary, and defines the public events that will turn the hold into useful rankings.
Recorded Guilt at R$499 and Organator at R$399, linked the shop guide, and kept placements held because types and ability kits remain unverified.
The Locust is named and Guilt plus Organator appear as observed products, but their comparable types, abilities, costs, and use cases are not verified well enough for an honest ranking.
A tier list needs real candidates and game-specific comparison fields. Empty labels or invented candidates would look complete while giving players no defensible decision.
Not yet. The public description names the future content family but does not publish item names, effects, availability, values, or release timing.
After the exact experience exposes at least two comparable candidates plus mode, role, cost, synergy, and current-build context that can support a useful reason for each placement.